A fun, relaxing pet forest game made for lowrezjam, in the vein of a tamagotchi. Grow a dynamic little forest, see how long it can survive, experiment with the different algorithms, or burn it all to the ground! Whatever your heart desires.
Inspired by the forestfire.exe cellular automata in SUPERHOT. Each cell sprouts or burns based on whether there are grown or burning trees around it.
Button 1/Z - Settings menu/fast menu scrolling
Button 2/X - Probabilities menu/close menu
Arrow keys move the screen around or control the menu if it is open. Press left/right on a setting to decrease/increase its value. Hold Button1/Z while pressing left or right to make a setting increase/decrease faster.
Menu 1 has general settings, including the growth algorithms and the chances for trees to grow/burn next to each other.
Algorithm 1 uses the Von Neumann neighbourhood
Algorithm 2 uses the Moore neighbourhood
Algorithm 3 uses another neighbourhood I don't know the name of? Trees sprout at diagonals to each other
Algorithm 4-6 use the same neighbourhoods as 1-3 respectively, but will only sprout/burn if there is only ONE tree next to a cell.
Menu 2 has the probabilities for a cell to randomly change state, regardless of whether there is a tree in its neighbourhood.
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